Animations

 

Animation tab consists of two boxes, one for Animations and the other one for Timelines.

The animation clips and the timelines are listed in this tab if your KDR has these types of configuration.

By clicking on a clip this displays actions on the right in the top bar. These actions allow you to:

You can select multiple animations to modify their state at the same time. Hold down the Shift or the Control key and select the desired clip or use drag and drop feature an item onto a group name in order to place it in that group.

How to: Make sure an animation will be visible when played

To ensure that an animation will be visible when played, you can associate a view with a clip.

  1. Select a clip by clicking on it.

  2. Click the Edit button that appears at the right in the top bar.
    This opens the Animation settings box.

  3. You can preview the clip and choose whether it Will use current point of view when played or whether it Will use specific point of view. Will use current point of view is selected by default. This allows the animation to play from any point of view for this model.

  4. Select Will use current point of view to force the view to change when the animation is played.
    Then, use the drop-down lists to select the camera group and the camera that corresponds to the point of view you want to use.

  5. Click the Save button to close the box and save your changes, or Cancel to close the box without saving.