p3dsdk
1.0.0
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Index
Index
A
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B
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C
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D
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E
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F
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G
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H
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I
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L
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M
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N
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O
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P
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Q
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R
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S
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T
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U
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V
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W
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X
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Y
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Z
A
active() (VisibilityLayer property)
active_material_group() (Database property)
active_visibility_layer() (Model property)
attenuation_falloff() (CylinderAreaLight property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SpotLight property)
attenuation_full_effect() (CylinderAreaLight property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SpotLight property)
attenuation_type() (CylinderAreaLight property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SpotLight property)
AxfCPA2Material (built-in class)
B
b (ColorRgb attribute)
bottom_angle() (SkyLight property)
bounded_attenuation() (CylinderAreaLight property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SpotLight property)
C
Camera (built-in class)
CameraGroup (built-in class)
cast_shadow() (CylinderAreaLight property)
(Light property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
close() (CurrentP3DSession method)
(Database method)
(P3DSession method)
COLOR (LightingFormat attribute)
color() (CylinderAreaLight property)
(Light property)
(LightingColor property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
(Surface property)
ColorRgb (class in p3dsdk)
configured() (VisibilityLayer property)
create() (P3DFile class method)
create_camera() (Database method)
create_camera_group() (Database method)
create_color() (LightingLayer method)
create_cylinder_area_light() (LightingLayer method)
create_light_group() (LightingLayer method)
create_lighting_layer() (Model method)
create_material_group() (Database method)
create_mesh_area_light() (LightingLayer method)
create_omni_light() (LightingLayer method)
create_plane_area_light() (LightingLayer method)
create_sky_light() (LightingLayer method)
create_spot_light() (LightingLayer method)
create_sun_light() (LightingLayer method)
create_visibility_layer() (Model method)
(VisibilityLayer method)
CurrentP3DSession (class in p3dsdk)
CylinderAreaLight (built-in class)
D
data() (CurrentP3DSession property)
(P3DSession property)
Database (built-in class)
diameter() (CylinderAreaLight property)
(OmniLight property)
(SpotLight property)
(SunLight property)
duplicate() (LightingLayer method)
(Surface method)
(VisibilityLayer method)
E
enabled() (CylinderAreaLight property)
(Light property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
ENVIRONMENT (LightingMode attribute)
environment variable
PYTHONPATH
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[1]
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[2]
,
[3]
EnvMaterial (built-in class)
exposure() (LightingLayer property)
F
falloff() (SpotLight property)
find_camera() (Database method)
find_camera_group() (Database method)
find_color() (LightingLayer method)
find_light() (LightingLayer method)
find_light_group() (LightingLayer method)
find_lighting_layer() (Model method)
find_material_group() (Database method)
find_model() (Database method)
find_visibility_layer() (Model method)
FINE (ShadowIntegrity attribute)
format() (LightingLayer property)
fov_x() (Camera property)
fov_y() (Camera property)
G
g (ColorRgb attribute)
gamma() (LightingLayer property)
group() (AxfCPA2Material property)
(Camera property)
(CylinderAreaLight property)
(EnvMaterial property)
(Light property)
(Material property)
(MatteMaterial property)
(MeshAreaLight property)
(MirrorMaterial property)
(MultiLayerMaterial property)
(OmniLight property)
(PlaneAreaLight property)
(SeamMaterial property)
(SkyLight property)
(SpotLight property)
(StandardMaterial property)
(SunLight property)
H
height() (PlaneAreaLight property)
host() (CurrentP3DSession property)
(P3DSession property)
hot_spot() (SpotLight property)
I
id() (AxfCPA2Material property)
(Camera property)
(CameraGroup property)
(CylinderAreaLight property)
(EnvMaterial property)
(Light property)
(LightGroup property)
(LightingColor property)
(LightingLayer property)
(Material property)
(MaterialGroup property)
(MatteMaterial property)
(MeshAreaLight property)
(MirrorMaterial property)
(Model property)
(MultiLayerMaterial property)
(OmniLight property)
(PlaneAreaLight property)
(SeamMaterial property)
(SkyLight property)
(SpotLight property)
(StandardMaterial property)
(SunLight property)
(Surface property)
(VisibilityLayer property)
inherited_locking() (VisibilityLayer property)
inherited_visibility() (VisibilityLayer property)
intensity() (CylinderAreaLight property)
(Light property)
(LightingColor property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
InvalidDatabaseError (class in p3dsdk)
InvalidIdFormat (class in p3dsdk)
L
layer() (CylinderAreaLight property)
(Light property)
(LightGroup property)
(LightingColor property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
(Surface property)
length() (CylinderAreaLight property)
Light (built-in class)
LightAttenuation (built-in class)
LightGroup (built-in class)
lighting_mode() (Model property)
LightingColor (built-in class)
LightingFormat (built-in class)
LightingLayer (built-in class)
LightingMode (built-in class)
LIGHTMAP (LightingMode attribute)
LINEAR_FAST (LightAttenuation attribute)
LINEAR_SLOW (LightAttenuation attribute)
list_camera_groups() (Database method)
list_cameras() (CameraGroup method)
(Database method)
list_child_groups() (CameraGroup method)
(LightGroup method)
list_child_layers() (VisibilityLayer method)
list_colors() (LightingLayer method)
list_light_groups() (LightingLayer method)
list_lighting_layers() (Model method)
list_lights() (LightGroup method)
(LightingLayer method)
list_material_groups() (Database method)
list_materials() (MaterialGroup method)
list_models() (Database method)
list_surfaces() (VisibilityLayer method)
list_visibility_layers() (Model method)
locked() (Surface property)
(VisibilityLayer property)
LUMINANCE (LightingFormat attribute)
LUMINANCE_HDR (LightingFormat attribute)
LUMINANCE_HQ (LightingFormat attribute)
M
Material (built-in class)
MaterialGroup (built-in class)
MatteMaterial (built-in class)
MAX (ShadowIntegrity attribute)
MeshAreaLight (built-in class)
MirrorMaterial (built-in class)
Model (built-in class)
model() (LightingLayer property)
(VisibilityLayer property)
MultiLayerMaterial (built-in class)
N
name() (AxfCPA2Material property)
(Camera property)
(CameraGroup property)
(CylinderAreaLight property)
(EnvMaterial property)
(Light property)
(LightGroup property)
(LightingColor property)
(LightingLayer property)
(Material property)
(MaterialGroup property)
(MatteMaterial property)
(MeshAreaLight property)
(MirrorMaterial property)
(Model property)
(MultiLayerMaterial property)
(OmniLight property)
(PlaneAreaLight property)
(SeamMaterial property)
(SkyLight property)
(SpotLight property)
(StandardMaterial property)
(SunLight property)
(Surface property)
(VisibilityLayer property)
NONE (LightAttenuation attribute)
NORMAL (ShadowIntegrity attribute)
NotEmptyError (class in p3dsdk)
NotFoundError (class in p3dsdk)
O
OmniLight (built-in class)
open() (P3DFile class method)
P
P3DError (class in p3dsdk)
P3DFile (class in p3dsdk)
p3dsdk (module)
P3DSession (class in p3dsdk)
parent_group() (CameraGroup property)
(LightGroup property)
parent_layer() (VisibilityLayer property)
PHYSICAL (LightAttenuation attribute)
PlaneAreaLight (built-in class)
port() (CurrentP3DSession property)
(P3DSession property)
position() (CylinderAreaLight property)
(Light property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
PREVIEW (LightingMode attribute)
PYTHONPATH
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[1]
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[2]
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[3]
Q
QUADRATIC_FAST (LightAttenuation attribute)
QUADRATIC_SLOW (LightAttenuation attribute)
R
r (ColorRgb attribute)
read_only() (Database property)
ReadOnlyError (class in p3dsdk)
remove() (Camera method)
(CameraGroup method)
(CylinderAreaLight method)
(Light method)
(LightGroup method)
(LightingColor method)
(LightingLayer method)
(MaterialGroup method)
(MeshAreaLight method)
(OmniLight method)
(PlaneAreaLight method)
(SkyLight method)
(SpotLight method)
(SunLight method)
(Surface method)
(VisibilityLayer method)
rotation() (CylinderAreaLight property)
(Light property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
run_script() (built-in function)
S
save() (Database method)
save_as() (Database method)
SeamMaterial (built-in class)
shadow_integrity() (CylinderAreaLight property)
(Light property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
shadow_intensity() (CylinderAreaLight property)
(Light property)
(MeshAreaLight property)
(OmniLight property)
(PlaneAreaLight property)
(SkyLight property)
(SpotLight property)
(SunLight property)
ShadowIntegrity (built-in class)
SkyLight (built-in class)
SpotLight (built-in class)
StandardMaterial (built-in class)
SunLight (built-in class)
Surface (built-in class)
surface() (MeshAreaLight property)
T
target() (SpotLight property)
top_angle() (SkyLight property)
U
ULTRA_FINE (ShadowIntegrity attribute)
V
Vector3 (class in p3dsdk)
view_from() (Camera property)
view_to() (Camera property)
view_up() (Camera property)
VisibilityLayer (built-in class)
visible() (LightingLayer property)
(Surface property)
(VisibilityLayer property)
W
WEAK (ShadowIntegrity attribute)
width() (PlaneAreaLight property)
X
x (Vector3 attribute)
Y
y (Vector3 attribute)
Z
z (Vector3 attribute)