Remote tab
Patchwork 3D allows you to configure and use remote CPU from units (cluster) to generate a snapshot with a raytracing rendering engine.
Please, see the Required Hardware chapter for hardware requirements (main PC and calculation units) for details.
In the Remote tab, the parameters are:
Parameter | Description |
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Use remote raytracing | Enables raytracing calculation on remote units (PC) running a specific software : Check the Use remote rendering checkbox to enable the remote raytracing feature. |
Units to be used for rendering | Allows you to add remote rendering units for raytracing calculation. |
IP | IP from each remote rendering unit. |
Port | Port of each remote rendering unit. NoteThis port can be changed. |
Status | Status of each remote rendering unit.
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This box contains a list of configured remote rendering units. You can also select or unselect separately units with this symbol .
The following operations can be performed on this box:
Icon | Function | Description |
---|---|---|
Add remote rendering unit | Add a remote rendering unit. | |
Remove remote rendering unit | Remove highlighted remote rendering unit. | |
Load remote rendering units file | Import a list of IP units from a text file. | |
Select all remote rendering units | Select all remote rendering units. | |
Disable all rendering units | Disable all remote rendering units |