SceneObject

class SceneObject
property id

The id of the scene object.

Type

str, read-only

property name

The name of the scene object.

Type

str

Raises

ReadOnlyError -- If Database is in read only mode.

property type

The type of the scene object.

Type

SceneObjectType, read-only

property parent_object

The parent object of this object or None if no parent.

Type

SceneObject or None

Raises
  • ReadOnlyError -- If Database is in read only mode.

  • ValueError -- If trying to move the object into one of its children, trying to move the object to another model, trying to move the object to itself or trying to move the object to an object which is not a KinematicNode (that is an Axis, a Null or a Vector ).

property visible

The scene object visibility.

Type

bool

Raises

ReadOnlyError -- If Database is in read only mode.

property locked

The scene object lock state.

Type

bool

Raises

ReadOnlyError -- If Database is in read only mode.

property selected

Whether the scene object is selected.

Type

bool

Raises

ReadOnlyError -- If Database is in read only mode.

property color

The shaper color of the scene object.

Type

ColorRgb

Raises

ReadOnlyError -- If Database is in read only mode.

property translation

The global translation of the scene object, in meters.

Type

Vector3

Raises

ReadOnlyError -- If Database is in read only mode.

property rotation

The global rotation of the scene object, in degrees.

Type

Vector3

Raises

ReadOnlyError -- If Database is in read only mode.

property scale

The global scale of the scene object.

Type

Vector3

Raises
property pivot_to_world_translation

The translation from pivot point to global position, in meters.

Type

Vector3

Raises

ReadOnlyError -- If Database is in read only mode.

property pivot_to_world_rotation

The rotation from pivot point to global orientation, in degrees.

Type

Vector3

Raises

ReadOnlyError -- If Database is in read only mode.

property local_to_pivot_translation

The translation from local point to pivot position, in meters.

Type

Vector3

Raises

ReadOnlyError -- If Database is in read only mode.

property local_to_pivot_rotation

The rotation from local point to pivot orientation, in degrees.

Type

Vector3

Raises

ReadOnlyError -- If Database is in read only mode.

property pivot_to_parent_translation

The translation from pivot point to parent position, in meters

Note

If the object does not have a parent, it returns the global translation.

Type

Vector3

Raises

ReadOnlyError -- If Database is in read only mode.

property pivot_to_parent_rotation

The rotation from pivot point to parent orientation, in degrees

Note

If the object does not have a parent, it returns the global rotation.

Type

Vector3

Raises

ReadOnlyError -- If Database is in read only mode.

list_child_objects(recursive=True)

List the child kinematic object of this objects.

Parameters

recursive (bool) -- If True, lists all child objects in this object, otherwise only the direct child objects are returned.

Returns

The list of kinematic object of this node.

Return type

list(SceneObject)

has_tag(tag)

Whether the tag is assigned to the scene object.

Parameters

tag (str) -- Name of the tag.

Returns

Whether the tag is assigned to the scene object.

Return type

bool

list_tags()

List all the tags assigned to the scene object.

Returns

The list of tags assigned to the scene object.

Return type

list(str)

add_tag(tag)

Create a new tag and assign to the scene object.

Parameters

tag (str) -- Name of the tag.

Returns

Whether the tag was added or not.

Return type

bool

Raises

ReadOnlyError -- If Database is in read only mode.

remove_tag(tag)

Remove tag from the scene object.

Parameters

tag (str) -- Name of the tag.

Raises

ReadOnlyError -- If Database is in read only mode.

remove()

Delete this scene object.

Raises

ReadOnlyError -- If Database is in read only mode.

SceneObjectType

class SceneObjectType
SURFACE = 0

Surface.

NULL_OBJECT = 1

Kinematics object Null.

AXIS = 2

Kinematics object Axis.

VECTOR = 3

Kinematics object Vector.

BEZIER_PATH = 4

Bezier Path.

CAMERA = 5

Camera.