Patchwork 3D Enterprise 2022 X5

Keyboard Map (Editor)

Available in: Shaper or Matter: File > Keyboard Map

The Keyboard Map is an editor used to verify the default keyboard and mouse shortcuts and to modify them. By default, shortcuts are assigned to a small portion of the available actions. This editor can be used to assign shortcuts to any available operations or to remove shortcuts from actions you don't often use.

The Keyboard Map is divided into two tabs: Actions and Navigation.

Actions

In the Actions tab, on the left of this window is the list of operations used in Patchwork 3D. These operations are combined into several groups: Application, Matter, Shaper, Surface Cutting Workshop, Unfolding Workshop, and Timelines. The group selector allows you to display the operations of a group in the list of operations. By selecting an operation, its description, the associated icon and the assigned shortcut if there is one will appear on the right.

To assign a new shortcut to the selected operation, click the Enter... button and then press the desired key on your keyboard that you wish to use. The shortcut entered then appears in the New shortcut zone. If an operation is currently assigned to this shortcut, it is displayed in the Currently assigned to zone. By clicking the Assign button, this shortcut is assigned to the selected operation. An operation previously assigned to this shortcut is no longer assigned to it. You can remove the shortcut assigned to an operation at any moment by clicking the Remove button.

The system of predefined configurations allows you to easily load one of the keyboard configurations supplied by default with Patchwork 3D. The user configuration corresponds to the keyboard configuration that is currently being used in Patchwork 3D. Use the OK button to assign your new configuration to the keyboard. Use the Cancel button to cancel any changes you have made. It is also possible to display the keyboard shortcuts in an HTML file by clicking the Show as HTML button.

Navigation

The Navigation tab displays the navigation modes that are accessible via shortcuts. The profiles in the list Presets list offer default choices among the shortcut navigation configurations used in 3ds Max, Alias, Maya, and Solidworks, as well as those used by default in the Patchwork 3D universe. The buttons New, Rename and Delete on the right manage the list of presets. Each preset configuration is fully editable.

Modifications are made in the same manner as in the Actions tab. To assign a new shortcut to a camera action, select the action from the list on the left. Select the mouse button, and, if necessary, the modifier keys for the navigation shortcut. If a camera action is currently assigned to this shortcut, it is shown in the Currently assigned to zone. By clicking the Assign button, shortcut is assigned to the selected camera action. A camera action previously assigned to this shortcut is no longer assigned to it. You can remove the shortcut assigned to a camera action at any moment by clicking the Remove button.