Interacting with the 3D Viewports
Shaper offers several operating modes for navigating in the 3D views.
Note
These interaction modes are available from the Mode menu.
Icon | Mode | Behavior | Shortcut |
---|---|---|---|
Pan | Clicking and dragging in a 3D view allows you to slide the viewpoint in the plane of observation. The center of interest moves with along with the viewpoint. | Middle mouse button + drag the mouse | |
Orbit | Clicking and dragging in a 3D view allows you to rotate the viewpoint about the center of interest. The position of the center of interest remains unchanged. | Ctrl+Middle mouse button + drag the mouse | |
Zoom | Clicking and dragging in a 3D view brings the viewpoint closer to the center of interest, which has the effect of magnifying the objects located in the field of vision. | Shift+Ctrl+Middle mouse button + drag the mouse | |
Zoom region | Clicking and dragging in a 3D view draws a rectangular region. When the mouse button is released, the view is centered on this region. The direction of observation is unchanged, but the viewpoint and the center of interest are moved in relation to the new centered view. | ||
Camera Roll | This mode rotates the product relative to the center of the screen. | ||
Lens Shift | This mode reproduces the behavior of a lens shift and makes it possible to display without distortion of the perspectives and with the same focal length, a composition that would not normally fit into the field of the Patchwork 3D camera. | ||
Fly Mode | Can be used with a perspective view only. Once this mode is enabled, navigation is in fly mode, and by simply moving the mouse (without clicking), you can make the viewpoint rotate about the center of interest. A (continuous) left-button click or a (continuous) right-button click allows you to move forwards or backwards, which has the effect of magnifying the objects located in the field of vision. Click and dragging allows you to fly around the object. | ||
Walk mode | Can be used with a perspective view only. When you enable this button, you go into walk mode, and moving the mouse allows you to rotate the viewpoint about the center of interest. Clicking and dragging gives you the illusion of walking (forwards or backwards) next to the object. Unlike Fly mode, in Walk mode, the altitude of the point of view remains constant. |
The Model > Zoom to Fit menu offers several tools that facilitate centering of the views:
Zoom type | Description |
---|---|
Zoom selection to fit in active viewport | This modifies the center of the active view to view the selection in its entirety. |
Zoom world to fit in active viewport | This modifies the center of the active view to view the model that is being edited, in its entirety. |
Zoom selection to fit in all to viewports | This modifies the center of each view to view the selection in its entirety. |
Zoom world to fit in all viewports | This modifies the center of each view to view the model in its entirety. |