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Patchwork 3D Community 2022 X5

Layer Visibility (Editor)

Available in: Matter: Editors > Layer Visibility

Layer Visibility is a control panel for the visibility of geometry and lighting layers, as well as lighting layer colors. These types of layers are managed directly in the Shaper sidebar, without the help of a dedicated editor. Layer Visibility affords an overview of the hierarchy of layers and provides controls over their visibility in Matter.

The editor is organized into two tabs: Geometry and Illumination. The layer hierarchy is displayed in the corresponding tab. Next to each layer's name, an icon indicates the layer's current state: eye_mini_3.png visible or eye_mini_1.png hidden. An illumination layer's color sets are indicated as enabled or disabled in the same manner as in the Shaper sidebar tab.

The visibility of lighting layers is a viewport-level property. When the first viewport is opened, the visibility state is initialized with the state set in Shaper. From then on, modifications made in Layer Visibility are applied both to the active viewport and to the visibility state saved in Shaper. When additional viewports are opened, the last saved state in Shaper is used.

Modifying a Layer's Visibility

Modifying a layer's visibility changes what is shown in the active viewport.

Modify the visibility state of a layer in the Layer Visibility Editor:

  • To modify the visibility state of a geometry layer, click on the Geometry tab. Find the layer you would like to modify, then click on the icon representing that layer's current visibility state.

  • To modify the visibility state of a lighting layer, click on the Illumination tab. Find the layer you would like to modify, then click on the icon representing that layer's current visibility state.

This switches the visibility state. If the layer was hidden, it will now be visible. If it was visible, it will now be hidden.

The visibility state icon will change to reflect the new state.

Modifying the Intensity and the Color of an Illumination Layer

Color and intensity of lighting layers are model-level properties. Modifying the intensity or the color of a lighting layer will have an effect on all of the viewports displaying the model.

In the Illumination tab, find the layer you want to modify. Click on the color or intensity of the illumination layer to change the value.

Modifications are made in real time.