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Patchwork 3D Community 2022 X5

Texture Library

In the Matter sidebar's image640.png library tab, the image751.png texture library manages the groups of textures and the textures available in your database.

Groups of textures are listed in the upper part of the library.

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Description

image290.png

Create a new group.

image323.png

Rename the selected group.

delete_group_1.png

Delete the selected group.

Notice

New Features in Patchwork 3D 2022 X5

Double-clicking on the texture thumbnail makes it active and opens the texture editor.

The list of textures shows all of the existing textures in the selected group. Using the buttons below the list, you can:

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Description

image643.png

Import textures (images or videos saved on your hard drive or on your network).

Please find below the list of the files formats that you can import into the Texture Library:

  • *.ktx (Patchwork 3D texture)

  • *.png

  • *.jpg, *.jpeg

  • *.tif, *.tiff

  • *.bmp

  • *.tga

  • *.webp

  • *.xpm

  • *.hdr

  • *.exr

  • *.avi

  • *.mkv

  • *.mpg

  • *.mpeg

  • *.mov

  • *.mp4

image415.png

Create a new text texture by opening the Text Image editor.

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Duplicate the selected text texture.

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Edit the selected texture by opening the Textures editor or the Text Image editor, depending on the type of texture selected.

image323.png

Rename the selected texture.

image241.png

Update the selected texture.

export_texture_1.png

Export the selected textures.

Please find below the list of the files that you can export into the Texture Library:

  • *.ktx (Patchwork 3D texture)

  • *.png

  • *.tif

  • *.bmp

  • *.tga

  • *.webp

  • *.xpm

  • *.hdr

  • *.exr

delete_texture_1.png

Delete the selected textures.

image111.png

Purge textures that are not currently in use.

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Modify the way in which the list is displayed.

Tip

To add a texture to material just drag and drop a texture from the Texture Library to the Materials Editor in the dedicated field to a texture. For example Color map, Bump, Transparency, Gradient map. If a field already has a texture, Patchwork 3D allows you to adjust the texture size with Absolute or Relative to previous texture parameters when replacing it.

Right-clicking on a texture opens a context menu offering the following options:

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Function

Description

image161.png

Edit

Edit the selected texture by opening the Textures editor or the Text Image editor, depending on the type of texture selected.

image241.png

Refresh

Update the selected texture.

image323.png

Rename

Rename the selected texture.

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Usage list

Show a list of all resources, such as textures and backgrounds, that use the selected texture.

image648.png

Replace with

Replace the selected texture(s) with another texture from the texture library.

Tip

This functionality is available if at least two texture already exist in the texture library.

image754.png

Import

Import textures from your hard drive or from a network location.

export_texture_1.png

Export

Export the selected textures.

delete_texture_1.png

Delete

Delete the selected textures.