Patchwork 3D Essential 2022 X5

Rendered Views History

Available in: Matter: Editors > history_dialog_1.png Rendered Views History

The Rendered Views History is a tool available to compare several views of products in Patchwork 3D. It saves rendered views, displays them as miniature images, and restores their original size. It shows views taken of any of the products in a database.

The views are saved as soon as they are added to the Rendered Views History.

To select a view in the Rendered Views History, click on the corresponding miniature. Several views can be selected at once.

  • By holding down the Shift key (for a continuous selection) or the Ctrl key (for a discontinuous selection).

  • By holding down the left mouse button and drawing a rectangle over the desired views.

Note

The Rendered Views History in Patchwork 3D also loads the views rendered with the Raytracing editor from versions 5.2 to 5.4.

Operations Toolbar

This toolbar located at the bottom of the Rendered Views History provides the tools to manage the views in the history.

Icon

Function

Description

history_add_view_1.png

Add rendered view

Saves the view in the active viewport to the history.

history_export_1.png

Export views

Allows the selected views to be exported by saving each view as a separate image file. When this button is clicked, it opens the Export images dialogue box.

image413.png

Reload view bookmark

Repositions the camera in the active viewport to the position that was used to create the selected view.

image323.png

Rename rendered view

Allows the view to be renamed. Each view must have a unique name. If the user enters a name that has already been assigned to another view in the history, the Rename rendered view function will add a number to the end of the duplicate name: Product (1).

delete_1.png

Delete selected views

Deletes the selected views.

The Export images dialogue box shows a list of the selected views, the choice of the directory where the files will be saved, and the choice of file format to be generated.

Some of these operations are available in the context menu that is accessed by right-clicking on a view. The actions chosen from the context menu affect only one view at a time.

From the context menu, you can Export view, Reload view bookmark, Rename view or Delete view.

Engines Used for Rendering

The view image is rendered by the engine used to calculate it in the active viewport. If any part of the active view is calculated by raytracing, the image will be rendered by the raytracing engine. However, if the view is calculated by the OpenGL engine, the image will be rendered by this engine.

The engine used to render the view (OpenGL or Raytracing) is indicated on the upper part of the thumbnail.

Indication of rendering engine on thumbnails (OpenGL engine on the left; raytracing engine on the right).

Indication of rendering engine on thumbnails (OpenGL engine on the left; raytracing engine on the right).

Note

The raytracing engine can be set up to automatically add views rendered by raytracing to the Rendered Views History.

Click on the button image144.png Raytracing settings on the toolbar Editors or navigate in Editors > Raytracing settings. An option in the Viewport Raytracing box allows the Automatically add to Rendered Views History on render option to be activated or deactivated. This option is disabled by default.

Recalling a View

Double-clicking on a view will recall it in the active viewport. The size of the original image is restored and the viewport is resized accordingly.