Web Render Enterprise 2022 X5

RenderUnit

Installation

RenderUnit is responsible for rendering images. Therefore, it must be installed on a dedicated machine with a high-performance OpenGL graphics card.

This machine must also be connected to that of the WebProvider in the local network.

Launch the installer RenderUnit and follow the instructions.

Configuration files

In the file C:\ProgramData\Lumiscaphe\RenderUnit\Samples:

  1. Copy the following file: settings.xml

  2. Paste it in C:\ProgramData\Lumiscaphe\RenderUnit.

Note

If you've changed the default multicast settings, paste a copy of the file netRenderSettings.xml of WebProvider in C:\ProgramData\Lumiscaphe\RenderUnit.

RenderUnit configuration

In C:\ProgramData\Lumiscaphe\RenderUnit, open the file settings.xml. The following elements must be configured according to three setting levels:

Basic configuration:

Setting

Default value

Description

databaseRepository

C:\ProgramData\Lumiscaphe\ RenderUnit\Databases

The place where the databases from which the renderings will be generated will be transferred.

Tip

It is recommended to modify this value in order to move this folder to a dedicated partition. Allow enough storage space in this partition for the databases that will be uploaded to Web Render.

extraDataIntrospection

None

Introspection of additional data.

None | Materials | Surfaces | All - All for Lumis 3D / None otherwise

Advanced configuration:

Setting

Default value

Description

name

Computer name

Name of the rendering unit.

tcpPort

8080

TCP listening port.

cacheRepository

C:\ProgramData\Lumiscaphe\RenderUnit\Cache

Web Render uses this folder to store files generated during rendering.

materialLibrary

C:\ProgramData\Lumiscaphe\RenderUnit\Materials

Web Render uses this folder to store materials when rendering.

fboWidth

3840

FBO width.

fboHeight

3840

Height of FBO.

multisamplingHardware

4

Multisampling hardware.

pickBuffer

false

Indicator to activate selection.

extraBuffersAllocation

None

Allocation of additional buffers.

Values can be:

  • None

  • RealTimeSunBuffers

  • BlitterFloatBuffer

  • EnhancedTransparencyBuffers

  • ScreenSpaceReflectionsBuffers

  • AllBuffers

RAMManagementStrategy

LRUCacheFullDatabase

RAM database management strategy.

Values can be:

  • NoCache

  • LRUCacheNeededResources

  • LRUCacheFullDatabase

GPUManagementStrategy

LRUCache

GPU database management strategy.

Values can be:

  • NoCache

  • LRUCache

  • Threshold

  • NeverFlush

Hidden configuration:

Setting

Default value

Description

id

Random

Id of the web provider.

allowMultipleInstances

false

Flag to operate multiple web providers on the same computer.

Database Repository Access Configuration

The folder C:\ProgramData\Lumiscaphe\RenderUnit must be configured in Windows in order to share it on the local network. It must be accessible by the user account of the WebProvider and Lumis 3D, which distribute the content to be returned there.

Various solutions are possible. Choose one that matches your network configuration and security standards.

A simplified solution would be to make this folder accessible without username and password:

  1. Access the configuration in Windows by right-clicking on the folder to share, then select Properties.

  2. Click on Advanced sharing.

  3. In the window that opens, check the box Share this folder, then click Permissions.

  4. In the window that opens, select Read and Change in the column Allow.

  5. Validate each window to close it.

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If you are using more than one RenderUnit, repeat this installation and setup procedure for each render unit.