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RenderPickerBuffer Class

The RenderPickerBuffer class is a Frame Buffer Object dedicating for picking operations.
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropRenderPickerBuffer

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public sealed class RenderPickerBuffer : IRenderImageDescription

The RenderPickerBuffer type exposes the following members.

Properties
  NameDescription
Public propertyDynamic
Gets the pick buffer dynamic.
Public propertyFormat
Gets the pick buffer format.
Public propertyIsDestroyed
Gets a value indicating whether this instance is destroyed.
Public propertyName
Gets the pick buffer name.
Public propertyOrientation
Gets the pick buffer orientation.
Public propertyResolution
Gets the pick buffer resolution.
Public propertyResources
Gets the OpenGL resources.
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Methods
  NameDescription
Public methodStatic memberCreate
Creates a pick buffer at a specific resolution.
Public methodDestroy
Destroys the pick buffer.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Format the RenderPickerBuffer to a String.
(Overrides ObjectToString.)
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Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also