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Collider Class

The Collider class is used to detect collisions with objects in a scene.
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropCollider

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public class Collider

The Collider type exposes the following members.

Properties
  NameDescription
Public propertyIsDestroyed
Gets a value indicating whether this instance is destroyed.
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Methods
  NameDescription
Public methodCollide
Detect if there is a collision with objects in a scene between the initial and the target point of view.
Public methodStatic memberCreate
Creates a Collider.
Public methodDestroy
Destroys all resources used by the Collider.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodSetCollideWithTag
Enable or disable the collision detection with surfaces having the specified tag.
Public methodSetCollideWithTransparent
Enable or disable the collision detection with transparent surfaces.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also