Click or drag to resize

RenderPickerMaterial Class

The RenderPickerMaterial class is dedicated for the picking of materials in a scene.
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropRenderPickerMaterial

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public sealed class RenderPickerMaterial

The RenderPickerMaterial type exposes the following members.

Properties
  NameDescription
Public propertyBuffer
Gets the pick buffer.
Public propertyIsDestroyed
Gets a value indicating whether this instance is destroyed.
Public propertyResources
Gets the OpenGL resources.
Top
Methods
  NameDescription
Public methodStatic memberCreate
Creates a material picker with the specified pick buffer.
Public methodDestroy
Destroys the material picker.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodPick
Picks the material at a specified pixel position.
Public methodRender
Render materials of a scene in the pick buffer.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also