RenderSnapshooterLayeredParameters Class |
Namespace: Lumiscaphe.Workshop.Interop
The RenderSnapshooterLayeredParameters type exposes the following members.
| Name | Description | |
|---|---|---|
| RenderSnapshooterLayeredParameters |
Initializes a new instance of the RenderSnapshooterLayeredParameters class.
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| Name | Description | |
|---|---|---|
| Composable |
Gets or sets a value indicating whether the snapshooter has to shoot the composable images.
| |
| Composited |
Gets or sets a value indicating whether the snapshooter has to shoot the composited image.
| |
| GBuffer |
Gets or sets a value indicating whether the snapshooter has to shoot the GBuffer image.
| |
| IsDisposed |
Gets a value indicating whether this instance is disposed.
| |
| Lightmap |
Gets or sets a value indicating whether the snapshooter has to shoot the lightmap image.
| |
| Wireframe |
Gets or sets a value indicating whether the snapshooter has to shoot the wireframe image.
| |
| ZBuffer |
Gets or sets a value indicating whether the snapshooter has to shoot the ZBuffer image.
|
| Name | Description | |
|---|---|---|
| Dispose | Releases all resources used by the RenderSnapshooterLayeredParameters | |
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |