RenderImage Class |
Namespace: Lumiscaphe.Workshop.Interop
The RenderImage type exposes the following members.
| Name | Description | |
|---|---|---|
| Bits |
Gets the number of bits per pixel.
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| ByteCount |
Gets the image number of bytes.
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| Bytes |
Gets the image bytes.
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| Dpi |
Gets the image dot per inch.
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| Dynamic |
Gets the image dynamic.
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| Floats |
Gets the image floats.
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| Format |
Gets the image format.
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| IsDestroyed |
Gets a value indicating whether this instance is destroyed.
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| Orientation |
Gets the image orientation.
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| Resolution |
Gets the image resolution.
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| Shorts |
Gets the image shorts.
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| Name | Description | |
|---|---|---|
| Clone |
Clones the image.
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| Convert |
Converts the image to the specified format, dynamic and orientation.
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| ConvertFromWorkingSpaceToSrgb | ||
| ConvertToImageRaw |
Converts the image to a raw image.
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| Create(Byte) |
Creates an image from a byte array.
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| Create(String) |
Creates an image from a file.
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| Create(RenderImageRaw) |
Creates an image form a RenderImageRaw.
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| Create(RenderResolution, Single, RenderImageFormat, RenderImageDynamic, RenderImageOrientation) |
Creates the an empty image using the specified parameters.
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| Destroy |
Destroys the image.
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| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| SaveToFile |
Saves the image to file with compression. The compression value will depends on the file extension. Typically between 0 and 100 for a JPEG and 0 and 9 for a PNG. | |
| SaveToMemory |
Saves the image to a byte array according to the format and a compression level if compression if supported by the format.
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| ToString |
Format the RenderImage to a String.
(Overrides ObjectToString.) |