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RenderResources Class

The RenderResources class contains OpenGL resources attached to an OpenGL context. (Shader, Frame Buffer Objects, etc...)
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropRenderResources

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public sealed class RenderResources

The RenderResources type exposes the following members.

Properties
  NameDescription
Public propertyContext
Gets the OpenGL context.
Public propertyIsDestroyed
Gets a value indicating whether this instance is destroyed.
Public propertyResolution
Gets the Frame Buffer Objects maximal resolution.
Public propertySamples
Gets the hardware multi-sampling value.
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Methods
  NameDescription
Public methodStatic memberCreate
Creates OpenGL resources in a specific OpenGL context.
Public methodDestroy
Destroys the OpenGL resources.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Format the RenderResources to a String.
(Overrides ObjectToString.)
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Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also