Click or drag to resize

RenderCompositer Class

The RenderCompositer class is used to apply post process on the rendering result.
It has to be applied after blitting.
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropRenderCompositer

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public sealed class RenderCompositer

The RenderCompositer type exposes the following members.

Properties
  NameDescription
Public propertyIsDestroyed
Gets a value indicating whether this instance is destroyed.
Public propertyResources
Gets the OpenGL resources.
Top
Methods
  NameDescription
Public methodStatic memberCreate
Creates the compositer.
Public methodDestroy
Destroys the compositer.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodRender(IRenderCompositerHook, RenderContext, RenderPresentParameters)
Render the compositer hook in the window context using the specified present parameters.
Public methodRender(IRenderCompositerHook, RenderImageFbo, RenderPresentParameters)
Render the compositer hook in the FBO.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
Top
Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also