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RenderHeadUpDisplayImage Class

The RenderHeadUpDisplayImage class is an element for the RenderHeadUpDisplay class.
It allows the user to display an image at a specific location and resolution over the final image.
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropRenderHeadUpDisplayImage

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public class RenderHeadUpDisplayImage : IRenderHeadUpDisplayElement

The RenderHeadUpDisplayImage type exposes the following members.

Properties
  NameDescription
Public propertyIsDestroyed
Gets a value indicating whether this instance is destroyed.
Public propertyPosition
Gets or sets the image position.
Public propertyResolution
Gets or sets the image resolution.
Public propertyResources
Gets the OpenGL resources.
Public propertyVisible
Gets or sets a value indicating whether this RenderHeadUpDisplayImage is visible.
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Methods
  NameDescription
Public methodStatic memberCreate(RenderResources, RenderImage)
Creates a head up display image from an image file.
Public methodStatic memberCreate(RenderResources, String)
Creates a head up display image from an image file.
Public methodDestroy
Destroys the head up display image.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodRender
Does the rendering of the image.
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also