RenderPointOfView Constructor |
Name | Description | |
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RenderPointOfView(Basis3, Single) |
Initializes a new instance of the RenderPointOfView structure with a basis and a distance from the basis origin use to compute the target position.
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RenderPointOfView(Vector3, Vector3, Vector3) |
Initializes a new instance of the RenderPointOfView structure with the target - eye - up vectors.
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