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RenderDx11 Class

The RenderDx11 class is a singleton used to initialized DirectX9.
This feature use OpenGL/DirectX9 interop only available on nVidia graphic adapters.
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropRenderDx11

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public sealed class RenderDx11

The RenderDx11 type exposes the following members.

Properties
  NameDescription
Public propertyStatic memberInstance
Get the RenderDx11 singleton.
Public propertyIsDestroyed
Gets a value indicating whether this instance is destroyed.
Public propertyIsFormatValid
Gets a value determining whether a surface format is available as a specified resource type and can be used as a render target on a device representing this adapter.
Public propertyIsTypeValid
Gets a value indicating whether a hardware accelerated device type can be used on this adapter.
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Methods
  NameDescription
Public methodCreateWithDevice
Initialize DirectX9.
Public methodDestroy
Destroys this instance and uninitialize DirectX9.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also