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RenderSceneManagerSetMaster Method

Sets the scene product as master.
Setting the scene product as master means that its environment, post processes, overlay and background will be used for the scene rendering.
A scene must always have a master product. No guaranty of this is given if the master product is removed from the scene. You have to set another product as master.

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public void SetMaster(
	SceneGuid scene,
	SceneProductGuid sceneProduct
)

Parameters

scene
Type: Lumiscaphe.Workshop.InteropSceneGuid
The scene identifier.
sceneProduct
Type: Lumiscaphe.Workshop.InteropSceneProductGuid
The scene product identifier.
Exceptions
ExceptionCondition
ObjectDestroyedExceptionRenderSceneManager::IsDestroyed == true
Remarks
This method rebuild the scene. Use a BeginUpdate/EndUpdate block if other operations that rebuild the scene must be done.
Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also