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RenderImageFbo Class

The RenderImageFbo class represents an OpenGL Frame Buffer Object.
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropRenderImageFbo

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public sealed class RenderImageFbo : IRenderImageDescription

The RenderImageFbo type exposes the following members.

Properties
  NameDescription
Public propertyDynamic
Gets the FBO dynamic.
Public propertyFormat
Gets the FBO format.
Public propertyFrameId
Public propertyIsDestroyed
Gets a value indicating whether this instance is destroyed.
Public propertyName
Gets the FBO name.
Public propertyOrientation
Gets the FBO orientation.
Public propertyResolution
Gets the FBO resolution.
Public propertyResources
Gets the OpenGL resources.
Public propertyTextureId
Gets the FBO texture identifier.
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Methods
  NameDescription
Public methodStatic memberCreate(RenderResources, RenderResolution)
Creates an OpenGL Frame Buffer Object using the specified parameters.
Public methodStatic memberCreate(RenderResources, RenderResolution, Int32, Int32, Int32)
Creates an OpenGL Frame Buffer Object using the specified parameters.
Public methodDestroy
Destroys the OpenGL Frame Buffer Object.
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Format the RenderImageFbo to a String.
(Overrides ObjectToString.)
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Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also