RenderImageFbo Class |
Namespace: Lumiscaphe.Workshop.Interop
The RenderImageFbo type exposes the following members.
| Name | Description | |
|---|---|---|
| Dynamic |
Gets the FBO dynamic.
| |
| Format |
Gets the FBO format.
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| FrameId | ||
| IsDestroyed |
Gets a value indicating whether this instance is destroyed.
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| Name |
Gets the FBO name.
| |
| Orientation |
Gets the FBO orientation.
| |
| Resolution |
Gets the FBO resolution.
| |
| Resources |
Gets the OpenGL resources.
| |
| TextureId |
Gets the FBO texture identifier.
|
| Name | Description | |
|---|---|---|
| Create(RenderResources, RenderResolution) |
Creates an OpenGL Frame Buffer Object using the specified parameters.
| |
| Create(RenderResources, RenderResolution, Int32, Int32, Int32) |
Creates an OpenGL Frame Buffer Object using the specified parameters.
| |
| Destroy |
Destroys the OpenGL Frame Buffer Object.
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| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| ToString |
Format the RenderImageFbo to a String.
(Overrides ObjectToString.) |