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RenderImageFboCreate Method (RenderResources, RenderResolution, Int32, Int32, Int32)

Creates an OpenGL Frame Buffer Object using the specified parameters.

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public static RenderImageFbo Create(
	RenderResources resources,
	RenderResolution resolution,
	int textureId,
	int target,
	int format
)

Parameters

resources
Type: Lumiscaphe.Workshop.InteropRenderResources
The OpenGL resources.
resolution
Type: Lumiscaphe.Workshop.InteropRenderResolution
The FBO resolution.
textureId
Type: SystemInt32
The OpenGL texture identifier.
target
Type: SystemInt32
The texture target.
format
Type: SystemInt32
The texture format.

Return Value

Type: RenderImageFbo
The created OpenGL Frame Buffer Object.
Exceptions
ExceptionCondition
ObjectNullExceptionresources == null
ObjectDestroyedExceptionRenderResources::IsDestroyed == true
Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also