RenderMaterialStandard Methods |
The RenderMaterialStandard type exposes the following members.
Name | Description | |
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GetTextureId |
Gets the OpenGL ID of the map from parameter, in the standard material identified by key, and in a specific scene.
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SetColor |
Sets the diffuse color of the standard material identified by key in a specific scene.
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SetScalar |
Sets the color intensity of the standard material identified by key in a specific scene.
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SetTexture |
Sets the diffuse map of the standard material identified by key using an image in a specific scene.
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