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RenderMaterialStandard Class

The RenderMaterialStandard class is a collection of helpers that allow the user to modify the diffuse part of an existing standard material.
Inheritance Hierarchy
SystemObject
  Lumiscaphe.Workshop.InteropRenderMaterialStandard

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public static class RenderMaterialStandard

The RenderMaterialStandard type exposes the following members.

Methods
  NameDescription
Public methodStatic memberGetTextureId
Gets the OpenGL ID of the map from parameter, in the standard material identified by key, and in a specific scene.
Public methodStatic memberSetColor
Sets the diffuse color of the standard material identified by key in a specific scene.
Public methodStatic memberSetScalar
Sets the color intensity of the standard material identified by key in a specific scene.
Public methodStatic memberSetTexture
Sets the diffuse map of the standard material identified by key using an image in a specific scene.
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Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also