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Matrix4InitOpenGLPerspectiveProjection Method (Single, Single, Single, Single)

Initializes an OpenGL perspective projection matrix.

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public static Matrix4 InitOpenGLPerspectiveProjection(
	float fovy,
	float aspect,
	float zmin,
	float zmax
)

Parameters

fovy
Type: SystemSingle
The Y field of view.
aspect
Type: SystemSingle
The aspect ratio.
zmin
Type: SystemSingle
The distance in meters to the frustum near plane.
zmax
Type: SystemSingle
The distance in meters to the frustum far plane.

Return Value

Type: Matrix4
The OpenGL perspective projection matrix.
Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also