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Matrix4InitOpenGLPerspectiveProjection Method (Single, Single, Single, Single, Single, Single)

Initializes an OpenGL perspective projection matrix.

Namespace:  Lumiscaphe.Workshop.Interop
Assembly:  Lumiscaphe.Workshop.Interop (in Lumiscaphe.Workshop.Interop.dll) Version: 21.1.16.0
Syntax
public static Matrix4 InitOpenGLPerspectiveProjection(
	float left,
	float right,
	float bottom,
	float top,
	float zmin,
	float zmax
)

Parameters

left
Type: SystemSingle
The distance in meters to the frustum left plane.
right
Type: SystemSingle
The distance in meters to the frustum right plane.
bottom
Type: SystemSingle
The distance in meters to the frustum bottom plane.
top
Type: SystemSingle
The distance in meters to the frustum top plane.
zmin
Type: SystemSingle
The distance in meters to the frustum near plane.
zmax
Type: SystemSingle
The distance in meters to the frustum far plane.

Return Value

Type: Matrix4
The OpenGL perspective projection matrix.
Version Information

Lumiscaphe Workshop SDK

Supported in: 7.0 release 1
See Also