Default Keyboard Shortcuts
Available in:
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Patchwork 3D includes the mechanism to assign operations to a keyboard or mouse shortcut. You can keep the default configuration or define your own shortcuts.
The default keyboard shortcuts may be consulted or modified at any time. Custom shortcuts may also be assigned to additional operations. These operations are listed in the Keyboard Map Editor.
Note
Matter's keyboard shortcuts are also accessible in the floating viewport of Matter, even if you are in Shaper module. However, not all editor features are supported.
Application | |
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Show Help | F1 |
Show Matter Module | Ctrl+2 |
Show Shaper Module | Ctrl+1 |
Save Database | Ctrl+S |
Save Database As | Ctrl + Shift + S |
Edit Keyboard Map | Ctrl+B |
Ctrl+P | |
New Database | Ctrl+N |
Open Database | Ctrl+O |
Surface Cutting Workshop | |
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Pick Camera Look-At Point | Ctrl+Space |
Unfolding Workshop | |
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Pick Camera Look-At Point | Ctrl+Space |
3D Selection Only | Space |
Shaper | |
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Show Edged Faces | ( |
Track Culling in Red in Active Viewport | ] |
Show Active Layer | Ctrl+T |
Hide Frozen Surfaces | D |
Show Selected Only | S |
Show All Surfaces | Ctrl+Shift+R |
Pick Camera Look-At Point | Ctrl+Space |
Hide Unselected Surfaces | Shift+R |
Hide Selected Surfaces | R |
Paste surfaces to active layer | Ctrl+V |
Copy Selected Surfaces | Ctrl+C |
Cut Selected Surfaces | Ctrl+X |
Move Selected Surfaces | Shift+C |
Decrease Triangulation of Selected Surfaces | Ctrl+- |
Undo Last | Ctrl+Z |
Undo Last in Active Viewport | Maj+Z |
Redo Last | Maj+T |
Unfreeze All Surfaces | Ctrl+Shift+F |
Split Selected Surfaces | Shift + G |
Edit parameterization of surface unfolding | Shift + U |
Edit Properties of Selected Surfaces | P |
Tag Manager | Ctrl+M |
Rotation Gizmo | F6 |
Translation Gizmo | F5 |
Increase Triangulation of Selected Surfaces | Ctrl++ |
Invert Selection | Ctrl+Shift+A |
Stitch Selected Surfaces | G |
Lock Selection | Space |
Active Viewport Maximization | A |
Set Interaction Mode to Pan. | X |
Set Interaction Mode to Orbit. | C |
Set Interaction Mode to Zoom Region. | V |
Set Interaction Mode to Zoom. | Z |
Select All Elements Enclosed by Region Mode | F4 |
Select All Elements Touched by Region Mode | F3 |
Select Mode | F2 |
New active layer | T |
Set Active Viewport to Isometric | Shift+L |
Set Active Viewport to Perspective | L |
Set Active Viewport to Back View | Shift+O |
Set Active Viewport to Bottom View | Shift+I |
Set Active Viewport to Top View | I |
Set Active Viewport to Right View | Shift+K |
Set Active Viewport to Front View | O |
Set Active Viewport to Left View | K |
Shaper Active Viewport Maximization | Ctrl+Y |
Redo Last in Active Viewport | Shift+Y |
Restrict interaction to the XY plane | Shift+F7 |
Restrict interaction to the YZ plane | Shift+F8 |
Restrict interaction to the ZX plane | Shift+F9 |
Restrict interaction to the X axis | F7 |
Restrict interaction to the Y axis | F8 |
Restrict interaction to the Z axis | F9 |
Select None | Shift+A |
Select All | Ctrl+A |
Delete Selected Surfaces | Del |
Dressing Component Interaction | F12 |
Surface Component Interaction | F11 |
Lock Active Layer | Ctrl+Shift+T |
Freeze Unselected Surfaces | Shift+F |
Freeze Selected Surfaces | F |
Active Viewport: Enable Backface Cull | - |
Render active viewport in bounding box mode | Shift+B |
Render active viewport in wireframe mode | Shift+W |
Render active viewport in smooth mode | Shift+S |
Render active viewport in smooth and highlights mode | Shift+H |
Zoom Active Viewport to View Full World | Q |
Zoom Active Viewport to View Full Selected Surfaces | E |
Zoom All to View Full Selected Surfaces | Shift+E |
Zoom All to View Full World | Shift+Q |
Text texture |
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No pre-defined shortcuts for this group. |
Timelines |
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No pre-defined shortcuts for this group. |
Image viewer |
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No pre-defined shortcuts for this group. |
Matter | |
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Surface Depth Write under Cursor | , |
Activate Full Screen Mode | Y |
Assign Background under Cursor | F |
Assign Active Material under Cursor | C |
Modify backface visibility for surface under cursor | F6 |
Show Background Editor | Shift+F8 |
Show Material Editor | F5 |
Show product properties | F8 |
Show All Surfaces | Ctrl+Shift+R |
Assign Environment to Surface under Cursor | G |
Assign Environment to All Surfaces Using Material under Cursor | Shift+G |
Pick Background under Cursor | R |
Pick Environment under Cursor | T |
Pick Material under Cursor | E |
Set Camera Focus Plane from Picker | Shift+Space |
Pick Camera Look-At Point | Ctrl+Space |
Undo Last | Ctrl+Z |
Undo Last for Active Product | Shift+Z |
Tile Viewports | Ctrl+Shift+C |
Edit Background under Cursor | Shift+R |
Edit Material under Cursor | Shift+E |
Store Bookmark 1 | Ctrl+F9 |
Store Bookmark 2 | Ctrl+F10 |
Store Bookmark 3 | Ctrl+F11 |
Store Bookmark 4 | Ctrl+F12 |
Pan Mode | X |
Orbit Mode | C |
Rotate Material Mode | F4 |
Select Mode | F2 |
Translate Material Mode | F3 |
Modify backface visibility for surface under cursor | N |
Material Library | 1 |
Texture Library | 2 |
Background Library | 3 |
Environment Library | 4 |
Overlay Library | 5 |
Post-Processing Library | 6 |
Previous Active Viewport Tab | Q |
Next Active Viewport Tab | S |
Set Active Viewport to Isometric | Shift+L |
Set Active Viewport Mode to Walk | B |
Set Active Viewport Mode to Fly | V |
Set Active Viewport to Perspective | L |
Set Active Viewport to view from Back | Shift+O |
Set Active Viewport to Bottom View | Shift+I |
Set Active Viewport to Top View | I |
Set Active Viewport to Right View | Shift+K |
Set Active Viewport to Front View | O |
Set Active Viewport to Left View | K |
Shaper Active Viewport Maximization | Ctrl+Y |
Redo Last for Active Product | Shift+Y |
Restore Bookmark 1 | F9 |
Restore Bookmark 2 | F10 |
Restore Bookmark 3 | F11 |
Restore Bookmark 4 | F12 |
Zoom to View Full Active Product | Z |