Patchwork 3D Community 2021.1 X5

List of Editors in Patchwork 3D

Editor

Shaper

Matter

Usage

image118.png Camera Animations

✔

available via the Timelines editor,

image119.png Backgrounds

✔

assembles settings associated with the aspect of 2D backgrounds

carve_surface_1.png Surface Cutting Workshop

✔

contains advanced surface cutting tools

edit_parametrization_1.png Unfolding workshop

✔

contains advanced surface flattening (unfolding) tools

image118.png Timelines (Editor)

✔

creates animation sequences called "timelines"

image122.png Aspect Layers

✔

manages layers containing color and material information, as well as saved groups of aspect layer visibility settings

image123.png Position Layers

✔

✔

manages layers containing modified positions for the geometric objects in the model, as well as their visibility; object positions in the layers can only be modified in Shaper

image124.png Cameras

✔

✔

manages the hierarchical camera list, the favorite cameras for each product, and the settings of the camera currently being edited

image125.png Channels

✔

available via the Timelines editor; sets up an animation of almost any parameter related to a product's aspect

image126.png Sensors

✔

contains the settings associated with sensors, including the assignment of backgrounds, overlays, and post-processing

image127.png Snapshots (Images)

✔

prepares and creates image files from Patchwork 3D rendering

image118.png Configuration Keys

✔

available via the Timelines editor; sets up the animation element allowing the visible configuration to be changed

image128.png Animation Sliders

✔

✔

allows animated meshes and geometry animations associated with translation vectors or rotation axes, as well as timeline clips, to be played back manually, one by one

image129.png Configurations

✔

✔

defines the display rules for layers and groups them into product configurations

image130.png GPU Consumption

✔

✔

analyzes GPU consumption and detects ways it can be reduced

image131.png Product Environments

✔

manages lighting environment layers and environment properties per product (orientation, setup for use with the real-time sun)

image132.png Tag Manager

✔

creates tags and assigns them to objects or groups of objects

image133.png Import Log

✔

✔

displays the status (events, warnings, and errors) of an import

image134.png Gradients

✔

available via the Materials editor; creates or imports gradients

create_hdr_live_environment_1.png HDR Light Studio (plug-in)

✔

creates or modifies a lighting environment with HDR Light Studio

Imported File History

✔

lists files that have been imported into the model currently being edited

history_dialog_1.png Rendered Views History

✔

provides a history of snapshots that have been rendered with Patchwork 3D

image137.png Text Image

✔

creates an image based on text, which can then be used as a texture

image138.png Materials

✔

contains settings associated with the aspect of materials

image139.png Live Mode

✔

creates associations between a click on a specific surface and a channel animation clip or a timeline, for playback when Live mode is enabled

configuration_browser_1.png Configuration Browser

✔

✔

allows a user to explore configurations set up for a product

image141.png VR Objects

✔

prepares and creates VR objects

image142.png Measuring Tool

✔

✔

measures the distance between two points in the 3D space

image143.png Panoramas

✔

prepares and creates 360-degree panoramic videos from Patchwork 3D rendering

image143.png Cubic VR Panoramas

✔

prepares and creates VR cubic panoramas from Patchwork 3D rendering

image144.png Raytracing Settings

✔

establishes the settings used by the raytracing engine

image145.png Advanced Triangulation Parameters

✔

allows minimums and maximums to be applied to the calculation of surface tessellation (a CAD import license option is required)

clipping_plane_editor_1.png Clipping Planes

✔

positions, displays, and modifies the display settings of the clipping planes that bisect a product

edit_postprocess_1.png Post-Processing

✔

contains the settings for a series of 2D post-processing effects, from effect-specific settings to the order in which effects are applied

database_properties_1.png Database Properties

✔

✔

contains information concerning the color profile and the origin of the file

image103.png Viewport Properties

✔

can require a specific display behavior for clipping planes in the corresponding viewport

image149.png Model Properties

✔

✔

displays and can edit the name of the model and the display size for nulls

image150.png Product Properties

✔

displays and can edit the name of the product, the disassociation of Shaper and Matter visibility states, and the rendering policy for backfaces

image151.png Surface Properties

✔

provides information on the surface or object and manages associated options

image152.png Surface Properties

✔

contains aspect properties (material, stickers, specific lighting environment) for a surface, by aspect layer and by environment layer

image153.png Environment Properties

✔

contains settings associated with a lighting environment, including its orientation and its alternate background texture

image154.png Keyboard Map

✔

✔

lists and can modify keyboard and mouse shortcuts used in Patchwork 3D

Render Quality Settings

✔

defines render mode presets in the viewport and contains tools to limit, if necessary, extensive calculations during interaction with the scene

image155.png Snapshot Batcher

✔

assembles rendering tasks for creating videos, images, VR objects and VR panoramas for which immediate rendering was not selected, and runs batched rendering

Color Chooser

✔

✔

available in any editor where a color choice is possible; contains a color selection widget and means of managing a color palette

image156.png Selections

✔

contains advanced selection tools, including selection by type, selection by search, and saved selection groupings

image157.png Layer Visibility Bookmarks

✔

✔

saves and calls up visibility states for geometry layers and for surfaces

visibility.png Layer Visibility

✔

displays and can modify the visibility state of each individual geometry and lighting layer

image158.png Real-Time Sun

✔

adds a sun-type lighting that can be set up and modified in real time

image159.png Stereo

✔

modifies the basic stereoscopy settings when the stereoscopy mode is enabled

image160.png Overlays

✔

contains the settings associated with the aspect of overlays

image161.png Textures

✔

manages image, resolution, and color properties for textures

image162.png Triangulation

✔

manages the interactive tessellation of a NURBS surface or group of NURBS surfaces (a CAD import license option is required)

image163.png Videos

✔

prepares and creates video files from a timeline