Patchwork 3D Community 2021.1 X5

Configuring the Rendering in a 3D Viewport

The 3D rendering of the active view can be configured to modify the representation of the model that is being edited.

The Viewport > Render menu gives access to seven rendering modes:

Icon

Render Mode

Description

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Wireframe

The surfaces are represented schematically with plotting following the lattice structure of each surface. The surfaces are not mutually masked.

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Smooth

The surfaces are shown smoothed out with solid faces, lit by soft lighting.

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Smooth and Highlights

The surfaces are shown smoothed out, as solid faces with a specular reflection.

This is the default render mode.

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Facets

The surfaces are represented by their lattice structure, not smoothed out, as solid faces lit by soft lighting.

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Facets and Highlights

The surfaces are represented as a solid lattice structure, not smoothed out, as solid faces with a specular reflection.

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Lit Wireframe

The surfaces are represented by an illuminated wireframe plot of their lattice structure.

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Bounding Box

Each surface is represented by the wireframe plot of its bounding box. This rendering mode facilitates the handling of surfaces that have lattice structures comprising a large number of triangles.

Wireframe view

Wireframe view.

Smooth view

Smooth view.

Facets and Highlights​ view

Facets view.

Bounding Box view

Bounding Box view.

Several options available from the Viewport menu modify the appearance of the rendering:

Option

Description

Edged Faces

The lattice structure of the surfaces is represented as a wireframe 3D rendering overlaid on the surfaces.

Track Culling

The hidden faces (oriented away from the observer) are shown in bright red. This mode facilitates the identification of the surfaces that are not properly oriented.

Ignore Backface Cull

Enabled by default, this option enables the optimization of the rendering, which removes the faces oriented away from the observer.

Other viewing aides are available from the Visualizationmenu:

Viewing Aide

Description

Head up display

Shows the number of surfaces, triangles, and points selected in the view.

Grid

Displays a reference grid that facilitates understanding of the 3D viewport. The grid is enabled by default.

Axis orientation

Displays the indicator of the different axes for the model in the bottom left corner of the window. This option is enabled by default.

Antialiasing

The anti-aliasing improves the visual quality of the 3D rendering by deleting the aliasing effects caused by screen pixels. You have the possibility of modifying the anti-aliasing configuration in the Patchwork 3D rendering settings.

Demonstration of the smoothing produced by the antialiasing algorithm.

Demonstration of the smoothing produced by the antialiasing algorithm.