Patchwork 3D Enterprise 2020.2 X4

Standard Configuration

The standard configuration of an animation clip is a single-channel mode that gives you access to all of the parameters needed to animate a channel. The speed of the animation is calculated automatically based on the range of the change and the duration of the clip. Both the interval of values for this channel (the range) and the duration are set in this editor.

At the top of the editor, a text field displays the name of the clip. It can be edited directly in this field. Use the Enter key to validate your changes.

Below the name of the clip, the following settings are available:

  • Initial value of the animated parameter,

  • Final value of the animated parameter,

  • Duration of the clip in seconds,

  • Easing. The value of this option smooths the animation so that the beginning, the end, or both appear less abrupt. Choose from the following options:

    • Linear image333.png: The development of the animation will be linear. No easing is added.

    • Ease in image334.png: Easing is added at the beginning of the animation.

    • Ease out image335.png: Easing is added at the end of the animation.

    • Ease in and out image336.png: Easing is added at the beginning and at the end of the animation.

Depending on the channel select, the initial and final positions are expressed:

  • in the Patchwork 3D default units for translation and other distances,

  • in degrees for rotation and other angles,

  • in whole numbers from 0 to 255 for colors,

  • in decimal numbers between the minimum and maximum values for other parameters such as intensity,

  • in 0 (disabled) or 1 (enabled) for the state of a binary parameter.

Using Preset Values for an Animated Mesh

Choosing an animated mesh and the standard configuration mode allows you to automatically replicate the animation exactly as it was prepared in Autodesk Maya or Autodesk 3ds Max.

  1. In the Timelines editor's Channel Animation Library, create a new channel animation.

  2. The Channel Selector will appear. Select the animated mesh you want to use. You can use the mesh eyedropper image328.png to pick the mesh directly from the viewport. Do not select any other channels.

  3. Select Standard configuration.

The animation parameters for the mesh are initialized with the values taken directly from the imported settings that were established in Autodesk Maya or Autodesk 3ds Max:

  • Initial value: frame 0, the first frame of the animation,

  • Final value: frame N, the last frame of the animation,

  • Duration: the original length of the animation, expressed in seconds,

  • Easing: linear.