Patchwork 3D Enterprise 2020.2 X4

Using Video Textures

Video textures can be integrated as the image used by background, the diffuse color map in standard type materials, or as the color map of a diffuse layer in multilayer materials.

To view the playback of video textures, the texture must be present in a background being used or in a material applied to a surface of a product. The texture must then be added to a Textures track in a timeline. When a timeline containing texture clips is played, the corresponding videos are animated for the background and for all materials using those textures that are present in the active viewport.