Camera Animations Library
Camera animations provide the source content for clips in the Camera track of a timeline. The Camera Animations tab in the library on the right-hand side of the Timelines editor consists of a list of defined camera animations. It provides buttons allowing you to create new ones and duplicate, rename, or delete the current ones.
From the list in this library tab, you can:
Load camera clips by dragging animations from the library and dropping them onto the Camera track.
Dropping a camera animation onto the Camera track creates a solid-colored clip whose length corresponds to the duration of the clip. In a bookmark animation clip, the positions of the bookmarks are visible. Each bookmark is displayed as a vertical bar within the clip.
Note
The initial camera position of the first clip will be used from the beginning of the timeline. If no clips exist in your timeline, the camera position in the active viewport will be used instead.
Modify an existing animation by double-clicking on its name in the list.
Use the buttons to manage the list:
Icon | Function | Description |
---|---|---|
New | Create a new camera animation. You will be asked to provide a name for the new animation and to select the type of camera path (Kam file, bookmark animation or Bézier path) from the drop-down list. | |
Duplicate | Duplicate the selected camera animation. | |
Rename | Rename the selected camera animation. | |
Import | Import a camera animation in the following formats: KBA (bookmark animator), BZA (Bézier paths) and KAM (KAM file). | |
Export | Export a camera animation in the following formats: KBA, BZA and KAM. | |
Delete | Delete the selected camera animation. |