Clipping Planes
Clipping planes can cut through a model to reveal cross-sections, internal structures, or other details that are usually hidden by outer pieces.
Three customizable clipping planes are available. They can be placed and modified manually, or automated during an animation using a channel animation.
You may be interested in the following topics:
Animating Clipping Planes
Three types of animation channels exist for clipping planes. These allow you to:
Enable/Disable the clipping plane
Position the clipping plane along the X, Y and Z axes
Orient the normals for the X, Y and Z axes
Note
It is strongly recommended that you use all three position or all three normal channels together in the same clip when animating clipping planes.