Patchwork 3D Enterprise 2021.1 X5

Distributed Lightmap Rendering

Depending on the hardware configuration in use, lightmap rendering can be performed either locally or on a networked set of computers. Distributing the rendering to a networked set of computers will significantly reduce the time required for rendering lightmaps.

The lightmap rendering mode is selected in the Lighting Tab in the Shaper sidebar. The Tools box is displayed when the selected Lighting Type is set to Lightmap.

Start Local Rendering is used to render the lightmaps locally. Local lightmap rendering is based on the use of the processor and graphic cards of the computer on which Patchwork 3D is executed.

Start Distributed Rendering is used to render the lightmaps on the rendering machines running Patchwork Lightmap Render.