Patchwork 3D Enterprise 2021.1 X5

Environment Library

In the Matter sidebar's image640.png library tab, the env_browser_1.png environment library manages the groups of environments and the environments available in your database.

Groups of environments are listed in the upper part of the library:

Icon

Description

image290.png

Create a new group.

duplicate_folder_1.png

Duplicate the selected group.

image323.png

Rename the selected group.

delete_group_1.png

Delete the selected group.

The list of environments shows all of the existing environments in the selected group. Using the buttons below the list, you can:

Icon

Description

create_hdr_live_environment_1.png

Create a new environment using the HDR Light Studio Live plug-in. For more information on this plug-in, see HDR Light Studio Plug-In.

edit_hdr_live_environment_1.png

Open the HDR Light Studio Live plug-in to edit the selected environment.

image494.png

Get an HQ environment for the selected environment.

create_local_environment_1.png

Create a new local environment.

image746.png

Refresh all visible local environments.

image153.png

Open the Environment properties of the selected environment.

image161.png

Open the Textures editor to view the selected environment as a texture.

image323.png

Rename the selected environment.

image456.png

Refresh the selected environment.

image643.png

Import environments that you have previously saved.

export_material_1.png

Export the selected environments. You can then choose the folder where the environments will be saved, the type of file to save (Patchwork 3D Environment, Radiance HDR or OpenEXR Bitmap) and the desired environment format (Longitude-Latitude, Vertical Cross or Light Probe).

duplicate_env_1.png

Duplicate the selected environment.

delete_material_1.png

Delete the selected environments.

image110.png

Purge environments that have not been used (environments that are not applied to any surface of any product).

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Modify the way in which the list is displayed.

Right-clicking on an environment opens a context menu offering the following options:

Icon

Function

Description

edit_hdr_live_environment_1.png

Edit

Edit the selected environment by opening the HDR Light Studio Live plug-in.

image456.png

Refresh

Refresh the selected environment.

image494.png

High Quality Environment

Switch to a high quality environment.

image389.png

Set active

Makes the environment you have clicked active and shows it in the lower part of the library.

image161.png

View

View the environment as a texture in the Textures editor.

image153.png

Edit

Edit the selected environment by opening the Environment Properties.

image648.png

Replace with

Replace the selected environment(s) with another environment from the environment library.

Tip

This functionality is available if at least two materials already exist in the environment library.

duplicate_env_1.png

Duplicate

Duplicate the selected environment.

image323.png

Rename

Rename the selected environment.

image748.png

Usage list

Show a list of all sensors to which this post-processing has been assigned.

image749.png

Export

Export the selected environment. Then choose the folder where the environment will be saved, the type of file to save (Patchwork 3D Environment, HDR radiance or OpenEXR Bitmap) and the desired format (Longitude latitude, Vertical cross or Light Probe).

image750.png

Delete

Delete the selected environment.

The active environment is shown in the lower part of the library:

Icon

Description

Thumbnail

Double-clicking on the thumbnail opens the Environment Properties editor.

image354.png

Use the eyedropper to grab an environment in a view and activate it.

image126.png

Open them Environment Properties for the active environment.

image647.png

Select the active environment in the list of environments.