Sphere Primitive
Available parameters:
Name,
Number of meridians: number of tessellated divisions running from pole to pole. The poles are aligned to the Y axis.
Number of parallels: number of tessellated divisions wrapping around the sphere. These are parallel to the XZ plane.
Radius,
Laid on grid: positions the base of the sphere on the XZ plane usually used for defining the ground of the 3D scene.