Patchwork 3D Enterprise 2021.1 X5

Kinematic Primitives

Kinematic primitives are used to parent surfaces and create kinematic, animatable groups. They have no creation parameters but can be edited from the Kinematics sidebar tab. These objects are not surfaces; they are invisible in finished products and cannot receive materials.

Three kinematic primitives are available:

  • Axis,

  • Null object,

  • Vector.

For more information, see the section Animation Utility Objects.