Look At Constraints
Look At constraints use the position of the target to set the orientation of the object. If the target is a moving part, when the target is repositioned in the 3D world, the object will rotate in order to face it.
The object’s face is defined by its pivot and by the settings below the list of constraints:
Setting | Default | Description |
---|---|---|
Aim axis | local X axis | Defines the local axis of the object's pivot that is oriented towards the target. |
Up vector | local Y axis | Defines the local axis of the object's pivot that points upwards. |
To make fine adjustments the alignment of the object's face, adjust the object's pivot.